There are also improvements for producing correct motion blur in traveling shots, accounting for the physical camera with a moving background. Live Link Vcam, a new iOS app, enables users to drive a Cine Camera in-engine using an iPad.
Additionally, 4.27 adds support for OpenColorIO to nDisplay, ensuring accurate color matching of Unreal Engine content to what the physical camera sees on the LED volume.Īlso in 4.27, Unreal Engine’s Virtual Camera system has been significantly enhanced, adding support for more features such as Multi-User Editing, and offering a redesigned user experience and an extensible core architecture. Multi-GPU support also enables users to maximize resolution on wide shots by dedicating a GPU for in-camera pixels, and to shoot with multiple cameras, each with its own uniquely tracked frustum.
All nDisplay-related features and settings are now combined into a single nDisplay Root Actor for easier access, and the addition of multi-GPU support now enables nDisplay to scale more efficiently. With the new 3D Config Editor in 4.27, users can more easily design their nDisplay setups for LED volumes or other multi-display rendering applications. That free sample project is now available for the community to download. We recently teamed up with filmmakers’ collective Bullitt to further prove out these tools by making a short test piece and putting the latest production workflow through its paces. I’ll keep you posted.This release introduces a slew of improvements to the efficiency, quality, and ease of use of Unreal Engine’s in-camera visual effects (ICVFX) toolset一making it faster and easier than ever to utilize this revolutionary virtual production technique that is changing the face of filmmaking. For their part Unity are promising big news later today at GDC. If you are as curious as me why not go ahead and check out Unreal Engine 4 and let me know how it goes. Although I have a number of projects coming up I can’t wait to start experimenting with the engine to see how the workflow compares with Unity. In order to encourage new users Unreal are even offering development grants of between $5,000 and $50,000. With ready support for Oculus Rift and Leap Motion the engine is really promising. This is demonstrated brilliantly in Dereau Benoît’s brilliant ‘Unreal Paris’:Īnother great example of the lighting capabilities in particular is the following test by French artist Koola.įinally take a look at German firm Xoio’s great looking ‘Berlin Flat’: Even if you are a student or just curious about game development now is a great time to start out and give it a try.Īs you can see from their ‘sizzle reel’ the graphical capabilities of the engine are fantastic, and this has made it very attractive for real-time architectural visualisation. This is great news for indie game developers as it means there is now a second option alongside the Unity game engine which had already been free to download for several years. This announcement came at the start week long Game Development Conference 2015 taking place this week in San Francisco.
Yesterday Epic games announced that the latest version of their Unreal game engine would be free to download.